Solutions to late-game problems - from the perspective of an early-game player
|
|
4
|
65
|
October 23, 2024
|
Flight Speed Calculation
|
|
2
|
28
|
October 18, 2024
|
Improving new players experience through advanced tutorials
|
|
4
|
68
|
September 22, 2024
|
Contract Improvments
|
|
2
|
39
|
September 11, 2024
|
Serialized Contract Commands: An Interrim Solution to the state of Contracts
|
|
14
|
356
|
July 11, 2024
|
One contract multiple items/resources
|
|
3
|
268
|
March 12, 2024
|
Recurring Contracts for Organized Groups
|
|
0
|
363
|
September 26, 2023
|
Do rare contracts even exist?
|
|
0
|
332
|
April 2, 2023
|
Drag-and-drop several materials into personal contracts
|
|
4
|
374
|
December 13, 2022
|
Disposable Warp Drives
|
|
1
|
312
|
December 9, 2022
|
End Game Suggestions
|
|
0
|
370
|
November 17, 2022
|
Adding items to contracts via categories
|
|
0
|
2563
|
November 5, 2022
|
Multiple recurring orders
|
|
6
|
348
|
October 29, 2022
|
Silicon: A proposition for fixing the unbalance of the Silicon economy
|
|
8
|
474
|
October 13, 2022
|
Unlimited CX storage
|
|
15
|
824
|
August 3, 2022
|
The growth of the universe through investing
|
|
3
|
487
|
August 2, 2022
|
Shadow markets, Worker Hijacking and Star Cluster Development
|
|
19
|
739
|
July 21, 2022
|
ART for the game generated by Neural Net
|
|
83
|
3680
|
July 18, 2022
|
Team Play for when company is too large to manage by yourself
|
|
13
|
775
|
July 7, 2022
|
Feature Request: Exploration mechanics for next universe
|
|
22
|
1845
|
July 5, 2022
|
Ship trading and more
|
|
0
|
788
|
April 10, 2022
|
Some thoughts about HQ Upgrades, Base Permits and Base Expansions
|
|
17
|
2950
|
December 4, 2021
|
Feedback on POPI in this universe
|
|
7
|
1033
|
October 31, 2021
|
Real High Tier component demand instead of MMs
|
|
3
|
682
|
September 30, 2021
|
Hbb, hbc, hbl, hbm
|
|
6
|
730
|
September 29, 2021
|
Trace Deposits
|
|
3
|
645
|
September 18, 2021
|
Consumable Mechanics: Feedback on Ticks, Modelling, and Transparency
|
|
11
|
1531
|
September 7, 2021
|