|
Improving Consumable Bundles - "Buy Ten, Get One Free"
|
|
9
|
153
|
July 18, 2026
|
|
Solutions to late-game problems - from the perspective of an early-game player
|
|
4
|
234
|
October 23, 2024
|
|
Calculation Transparency
|
|
0
|
60
|
October 21, 2024
|
|
Contract Improvments
|
|
2
|
98
|
September 11, 2024
|
|
Simplification of personal contracts
|
|
3
|
364
|
October 23, 2022
|
|
Unlimited CX storage
|
|
15
|
990
|
August 3, 2022
|
|
Shadow markets, Worker Hijacking and Star Cluster Development
|
|
19
|
878
|
July 21, 2022
|
|
Reoccuring contracts
|
|
0
|
424
|
October 8, 2021
|
|
Real High Tier component demand instead of MMs
|
|
3
|
712
|
September 30, 2021
|
|
FX Interface Simplifications
|
|
2
|
518
|
September 7, 2021
|