Moving fuel refining to chemistry

Semi-reviving this old thread: Suggestion: Move processing buildings to fuel category

The idea has been floated around many times across the years: fuel refining should be moved under chemistry. This is because fuel refining has only one attached building, REF; and reasonably qualifies as a form of chemistry.

An additional proposal would include changing the company HQ buff for “no faction”/“outer region” players to be 6% chemistry, 4% resource extraction; since refining would be under chemistry. (this matches with Moria’s 6% construction and Hortus’ 6% agriculture.) This would allow chemistry to match with the other regions’ 6%.

I’m curious as to how popular the idea is in the forums; it has seemed to be popular amongst everyone I’ve asked thus far. I’m also curious on how feasible it is to implement the first place.

I’m actually partial to the idea of moving some chemistry buildings to “refining” (AML, TMP, EEP). chemistry already includes so many recipes and touches every other industry

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