Semi-reviving this old thread: Suggestion: Move processing buildings to fuel category
The idea has been floated around many times across the years: fuel refining should be moved under chemistry. This is because fuel refining has only one attached building, REF; and reasonably qualifies as a form of chemistry.
An additional proposal would include changing the company HQ buff for “no faction”/“outer region” players to be 6% chemistry, 4% resource extraction; since refining would be under chemistry. (this matches with Moria’s 6% construction and Hortus’ 6% agriculture.) This would allow chemistry to match with the other regions’ 6%.
I’m curious as to how popular the idea is in the forums; it has seemed to be popular amongst everyone I’ve asked thus far. I’m also curious on how feasible it is to implement the first place.