Based on the recent discussions:
Sharlindra: So say we consume 0.7 OVE/day:
theory a) (which I thought you had confirmed in the past, but I might misremember and there are people adamant that this is wrong) you consume 1 OVE every 34 hours
theory b) consumption is always 24 hours apart, once day you consume 1 OVE, another day 0 and it cycles so it adds up to 0.7 in the long [term], keeping track of invisible fractions in buffer or something
Molp: If I remember correctly, after all this is 4+ years old code written by martin, it works like you described in theory a)
Hevlikn: The reason [FIO users] question this, is due to gathering data that would suggest the 24h consumption ticks; this is more obvious in high-consumption mats, (eg. DW/RAT), where a discrete amount is consumed regularly, with the excess stacking up until it satisfies the fraction.
A further related, question, is whether or not consumption ‘ticks,’ are per-material, per-workforce, per-building or base-wide; perhaps the reason we think it is 24h is that the consumption is some Lowest-common multiple that happens to align daily close enough to daily to be confusing.
Additionally, your model doesn’t match expected behaviour; if indeed it is time-adjusted based on consumption, to satisfy whole units, you would expect high-volume consumables (eg. DW/RAT) to consume at sub-day intervals, ( 1 every 2 hours for a 12/day rate). This is quite obviously not the case, so is there a minimum time period? How does that work with improper fractions (
11+(7/10)/day for example)?
Molp: There is is a minimum interval of 24 hours and consumption is calculated for each consumable separately
We have a ticket in the backlog for ages now where we want to improve the consumption of consumables and make it more transparent.
I know it is a pain to only being roughly able to estimate how much consumables are needed, especially for new players that don’t have the cash to buy larger stockpiles.
So, let’s discuss:
Is there a better way to communicate this to new users?
Is it preferable to have regular consumption or regular times?
NB: not a discussion on game balance.