As a hydrogen supplier, I’ve been seeing the plight of Fuel Engineers who can’t make money because players start with a ridiculous amount of fuel 1500 STL in total, and most players sell that making it so that Fuel Engineers can’t make money as the market is overloaded with fuel.
The Market Maker selling price is too low to make a profit, or even break even right now, so the current Fuel Engineers are in danger of disappearing. If new players keep coming in, then STL fuel may never be sell-able.
There are a few solutions available:
Making the Market Maker price higher(8 might be enough to get some profit at current prices)(until fuel supplies dwindle, then reduce it back to original level of 4/STL)
Cutting starting STL fuel down to 200-400 STL, which would allow ships to get to most planets.
Cutting FTL fuel down, enough to get to most core planets.
Cutting down amount of workers required to run refinery
Different grades of fuel, so beginning fuel is not the preferred fuel.
Recipe changes(different recipes that produce more fuel, like with the Smelter).
The Fuel Engineer is a new profession, so this is the feedback I’m seeing right now.