Tackling the backlog – Development Log #151


#1

Things have picked up the pace this week! Julian got his hands on a new build of the game, which he promptly showed to the public over the weekend. Martin has been involved with the material tree, and Michi is finally getting around to the long list of feature requests that have been piling up since the start of Alpha #5.

You can find the full issue of the development log here: link