Release Notes - Orchestration

Release date

The Orchestration release will be released on Wednesday, November 11th 2026

General Notes

If your APEX console is stuck in a loading state after the update, please make sure to refresh it once after the update to ensure you got the latest version.

PRO License Discount

PRO license purchases are discounted 15% until 18.11.26

Shipping Routes

Ships can now fly routes on their own. A route is a list of waypoints, and every waypoint has a list of steps the ship carries out on arrival: refuel its STL or FTL tank, load or unload a material, pick up or drop off shipments, or wait for a set amount of time. Once a ship is assigned to a route, it plans each leg, flies to the next waypoint and works through the steps by itself. If a step can’t be carried out yet, for example because the fuel it should take isn’t in storage, the ship waits at the waypoint until it can. Shipment steps only move the goods, so the pickup and delivery conditions of a contract still need to be fulfilled as usual. Routes can set to be repeating, meaning the ship will start over at the beginning of the route once it finished one loop.

While planning routes is open to anyone, assigning ships to routes is a PRO feature.

You can find more information about routes in the handbook.

News

The new NEWS command keeps you up to date on what is happening across the universe. It reports when planets and systems are named, when a planet is colonized for the first time, when a planet gets engineers or scientists for the first time, when gateway links are established and when planetary projects are completed. New devlogs and the monthly economic report show up there as well. News can be filtered by faction, including news from outside faction space, and the command keeps track of what you have already read, so you can see at a glance what’s new since your last visit.

Changes

  • Loan installment conditions will now use the FX rate at the time of fulfillment in order to prevent a rare issue where all subsequent loan installments will be booked with very high valuations.
  • Improved the user selector: the result list will not be clipped by tile or buffer borders. An exact match will be shown first, then prefix matches, then the rest of the search results
  • If a ship is being upgraded in the shipyard its status and the upgrade’s ETA are shown in FLT
  • Ship names can now consist of characters from non-Latin alphabets
  • Mission calculation performance in FLT has been increased
  • Base locations in CO now have the same order as in BS
  • Storage building options in BSC are now in their own tab
  • Replaced the up/down buttons with a drag handle that allows reordering of queued production orders via drag and drop

Fixes

  • A recipe’s main output is now shown in PRODQ and PROD instead of a random byproduct.
  • Fixed a bug that prevented proper workforce assignments if the player had a base on the planet before
  • Fixed a bug that could create a CX order that will be overfilled and thus never be removed from the orderbook
  • It is possible to create blueprints where the required reactor power exceeds the produced power of the quick-charge reactor. Ships configured that way are not able to start a flight. We now prevent to save such a blueprint and show a warning.
  • Fixed the last rare cases where moving the cursor from the screen selector to the actual list of screens would hide the list before reaching it.
  • Fixed a bug where it was not possible to provide a service level agreement of 100% for a gateway upkeep
  • Fixed a bug where a base would sometimes receive a single workforce, even if none was requested
  • Fixed COMU channels if one of the members has been renamed
  • Fixed a display issue with invested and maximum permits
  • Fixed the deduplication of “ship has arrived” notifications. If multiple ships arrived in the same system notifications would be only shown once. Now a notification for every ship is shown. Also, clicking the notification now opens PLI, GTW or STNS depending on where a ship arrived.
9 Likes

Can you expand on this? It sounds like this is talking about records of loans paid (Ie FINIS), do I have that right?

Yes, this is about how the loan installments are booked into the accounting system.

Companies keep their books in their accounting currency. Cash in any other currency is carried at a book value, which is based on the average exchange rate at which that cash came in. When a loan installment was paid in a foreign currency, the cash leaving
the account was valued at the exchange rate from the day the loan contract was signed, not at what the cash in the account was actually worth. If the rate had moved since then, paying an installment could empty the cash account and still leave book value on
it. In the case that was reported, 0.33 units of currency were left in the account, carried at -40k in the accounting currency. Every later booking in that currency is valued at the account’s average rate, which is book value divided by amount. So that
leftover produced an absurd rate, and every transaction in that currency after it was booked at a hugely wrong value, which skewed the company’s financial statements. Loan installments are now valued at the time they are paid. The difference from the value
fixed in the contract is booked as a currency fluctuation gain or loss, the same way regular payments already handle it.

1 Like

Interesting, thanks!

Will this fix the accounting for companies already affected by the bug? Or will it be only moving forward?

Currently sitting at -68bil equity…

No, this will only prevent it from happening again. But I am working on a tool to fix it.

Ooh, nice. No more QCR+HCB+LSLs being built just to collect dust in shipyards.

Btw this loadout is also too big for completely upgraded gates (6103 m³ vs 6000 m³, with a HYR even 6242m³).

1 Like

Would it be possible to have shipments in inventories sorted by location and then remaining time or contract date or something?

1 Like

The release is now live. PRO license purchases are 15% off!

1 Like