Release date
The maintenance release 2026.01 will be released on Feb. 3rd 2026.
General Notes
If your APEX console is stuck in a loading state after the update, please make sure to refresh it once after the update to ensure you got the latest version.
Additional storage buildings
There will be four more storage buildings:
STAAuxiliary Storage: will add 2500t / 2500m³STVVolume Storage: will add 2500t / 7500m³STWWeight Storage: will add 7500t / 2500m³STEExpansive Storage: will add 10000t / 10000m³
Multi-item transfer
The new multi-item transfer feature allows selecting multiple materials and dragging them to a target inventory. More details can be found in devlog #512
Changes
- Show infrastructure as “under construction” and not “operational” while they are being built
- Show progress of infrastructure construction projects
- Make company creation controls visible even with low screen resolutions.
- Make screen selection more robust. In some browsers a very small gap between the button and the list made it hard to select screens.
- Adjust default naming rules for gateway infrastructure. A gateway name can be up to 32 characters long and include ‘-’ and ‘>’, for example:
Hephaestos -> Griffonstone - Increase amount and limit rules for CX orders (max units: 99m, max limit: 999m)
- Changes to the new player experience:
- Players with the FREE license can accept custom loan contracts from other players. The contracts can only consist of loan payout and loan installment conditions.
- New players will receive 1.5 times more starting materials
- The introductory contracts rewards will contain a few luxury consumables
- The first production order and the first flight will be sped up significantly for new players, so they don’t have to wait until the next day to continue their game session
- The upper half of the FX matrix has been removed to simplify FX trading. Please note that the FX brokers still exist, so if you want to access the order books to remove existing orders just type in the command manually.
- The FTL route preferences are stored per ship.
- The ‘price average’ field in
CXPandCXPOnow uses a weighted average over the price data of the last 10 days.
Fixes
- Fixed the FTL route preference selection in the
BLTFcommand - Having multiple infrastructure upgrade projects at the same time can cause confusion and errors. From now on upgrade motions can only be created if there is no ongoing upgrade project
- The “unload” and “unload on arrival” actions didn’t work properly for infrastructure construction, upkeep and gateway fuel stores, causing loss of materials. This is fixed now.
- Fixed the recipient of the infrastructure upgrade completion notification
- Fixed a bug where only companies involved in the creation or upgrade of an infrastructure are being able to provide upkeep and fuel materials.
- Allow STL-only ships to fly through gateways
- Fixed a bug where
CXPCwould not always have the most current price data
More items will be added to the list as we continue working on the release.





