That’s great and all but nobody from outside Germany has that symbol on their keyboard. How about just use $ and have the system resolve whether a company code or planet name is requested? There will be no conflicts as long as you don’t allow linking to planet/system by name (which you’re not doing atm).
EDIT: In fact, why is the prefix character even necessary? Dynamic tickers (MAT.CX) link without a prefix, I suppose because the full-stop is a pattern to match. Couldn’t a dash in VH-331a be matched in the same way? Planet/system codes are unambiguous after all.
EDIT2: Here’s how it would look like (couldn’t remove the extra space between the link and closing quote but yeah):
Does this apply to all repairs? I only have the starter ships and it doesn’t appear to be indicated anywhere (although my ships are at a CX currently). And, what are the values for those if they’re fixed?
EDIT: Also, for the planet prefix, Windows users without a 10-key are in for a rough time. the Alt-codes don’t work with the number row.
Why would you nerf ship repair drones? They are used little enough right now as they are too expensive for the benefit. The only selling point they had was that they didn’t add to the cost and complexity of repairs. Now that that’s gone, they’re not going to see any use at all.
Older players need high tier products with complex production chains in order to keep them engaged. The goal should be to buff special parts like ship repair drones or to increase the situations where they are necessary (for example, increasing the various types of damage that some systems or planets will do to a ship passing through or landing on them).
Ship damage is already enough of a rounding error that even if it reduced the damage taken to zero, it would be a hard sell on whether it’s even worth it. Ship damage is quite a bit less than even fuel, and fuel in terms of costs of servicing your bases is a pretty small line item on your expenses - unless your entire empire exists a round extrading raw resources (gasses, ores, etc).
I never even bothered running SRD on any of my ships because it would only reduce the maintenance costs of my ships by like 10% or something which is a meaningless rounding error.