Version
Server: 0.7.28
Client: 0.7.12
General Notes
If your APEX console is stuck in a loading state after the update, please make sure to refresh it once after the update to ensure you got the latest version.
New features
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Local Markets: As a Planetary Project, Local Markets can be built on any planet by its inhabitants. They work similar to bulletin boards, which results in a few key differences to Commodity Exchanges, including: placing ads costs money and can only be done by inhabitants; anyone can respond to any ad; ads cannot be partially filled; responding will not trigger a transfer of goods, but create a contract; both parties can decide not to uphold their side of said contract.
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Ratings: Companies trading on Local Markets have a rating which signals to other parties how likely they are to uphold their end of a deal. Companies are Unrated (βUβ symbol) by default; a rating can be obtained by becoming at least an Asteroid-tier supporter. Once a company is rated, its rating status will be Pending (βPβ symbol). Abiding by contracts will result in a higher rating, breaching contracts will lower it. Ratings go from F (worst) to A (best).
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New commands: LMOS, LM, LMA, and LMP provide you with control over and insight into the new Local Markets. Read more in the Local Markets section of the commands overview.
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New Handbook page: Read everything you need to know about Local Markets and Ratings in the new tutorial section.
Changes
- MM now offer 40 ICA/CIS/NCC for OVE (instead of 75)
Fixes
- Fixed: The display of production times was sometimes truncated