TL;DR Safety and health provided by player bases will be reduced to 25% of their current value over the course of the next 6 weeks (updated every Tuesday starting July 20th).
Over the past few months we’ve been monitoring the development of planetary populations in the new universe. We made several changes after introducing population development and infrastructure (POPI) in the last universe to make sure that the new one wouldn’t “crash and burn” immediately. This worked and in that case we’re much happier to overshoot in the “too easy” direction rather than the other way around.
However, in its current form you don’t really need to care too much about POPI at all. Even the big hub planets easily provide enough safety and health to keep pioneers and (in combination with pioneer education) also settlers happy enough. Promitor currently runs one safety station and nothing else for almost 170k people. We want POPI to be more important sooner for big populations.
So we looked into the numbers again, and one of the biggest changes we had made previously was to increase the safety and health provided by each base “for free” as soon as it’s built, kind of as a “safety net” (pun intended) to make sure things would get rolling initially. At the moment, each base provides enough safety and health to support your initial pioneer amount multiple times over.
Therefore we will reduce the base safety and health values to 25% of what they currently are. We will make these changes in steps over the course of the next 6 weeks (i.e. by 12.5% of its current value) however to give you enough time to adapt and, if necessary, build additional POPI. The values will be updated every Tuesday starting July 20th.