Promitor Elections: Game Design or Exploiting a Flaw

Just a quick update from our side. The time I have available for work this week is almost over, so I’ll do a quick post here. A longer update will follow with the next devlog.

As we have stated in the current devlog, we think that overtaking a planetary government and even emptying out the treasury is within the game’s rules. It is in stark contrast to what we are used and the community has every reason to be upset.

After going through a lot of data we noticed, that many accounts that cast their vote in the election are inactive and seem to have been created only for the purpose of voting. This is behavior that is clearly outside of what’s allowed and in violation of the rules and terms of service. We identified 55 accounts and deleted them.

In the chart below you can see the results of the election. The blue bars represent the original votes, the red ones after subtracting the votes of the 55 accounts.

Since Tnn and yfj911 have no votes left after the deletion, we decided to remove them from the government of Promitor.

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