Production Inventory

It would be nice to have a production inventory so that items required for queued production are segregated from main inventory.
I also agree with the suggestion of being able to re-arrange items in the production queue.
Enjoying the game!


I second this. May not even need an inventory, just have the inputs be consumed at the start of the cycle, and refund it if the queue is cancelled.

There’s obviously the concern of using it as temp storage, but considering how that eats into the queue space available, it shouldn’t be an issue really.

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I like this also. I currently use warehouses in this way to “hide” things from production lines.
At one point I figured making KOM was more profitable if the settlers making it didn’t get to have any. I’m not sure that calculation was correct, but it is an example case.