I’ve decided to take a vacation this summer. I’ll be traveling to a small town north of me by about 7 hours drive to stay near one of the great lakes in North America (I’m lucky to live by such a phenomenon).
I love this game, but I can’t help but feel like I’m “losing” by going on vacation. My buildings will go inactive, but they’ll continue to degrade. My workforce will be idle, but they’ll continue to consume.
I can get around this by deconstructing everything I have and then rebuilding it when I get back, but that’s a lot of work. I can also sell off all of my consumables so that my workforce can’t consume anything, but that’s a lot of work too.
I was wondering if we’d be open to revisiting the idea that buildings degrade and workforces consume while a building is idle.
I like the game, but I don’t like how it makes me feel that everything goes bad when I go on vacation. I actually don’t like that it makes me feel like I have to produce something in my base just because I have the building.