CL is difficult and expensive to make. I have 10 CHPs on FO-705c full on pumping out CL. I can’t really bring the Promitor exchange price of CL much further below 1000 ICA. CL is
A big part of the expense of making/delivering CL is that a byproduct of making CL is NA. If you are on an exchange you can dump it to MM for 1 ICA/NCC/CIS. If you are producing CL off-exchange the production of NA is an expense not an asset.
There is really no market for NA, its only used in making BLE. I don’t expect the player-driven market to ever push the price of NA above 1 ICA.
The only way to get rid of this trash 1 ton weight of NA from eating up valuable storage space is to move it to an exchange planet and selling it for 1 ICA/NCC/CIS.
I really don’t like Market Makers but in this case I believe the price of the MM should increase to off-set the costs of transporting this trash NA out until more NA recipes become available or there is a way to delete trash products from your inventory.
Maybe no the best way to replay to this thread, but for such Question i wouldnt be so wrong.
-what Kind of ships are i’am able to build?
because your earlier post in this thread. i havent such ships availbel acctualy for my Companie…/
Why should NA be a cost? Turning 3HAL+1H2O turns into 2 NA and 1 CL. the NA is a liability while the CL is an asset. No other item in the game behaves this way.
The only recipe that uses NA is BLE, NA+CL+O turns into 3BLE. NA will never be more valuable than the MM as it is limited by the supply of CL and there will always be 2 NA for every CL ever made.