o7
Came up with a small idea that seemed worthy enough to talk about in here.
Currently, the HQ bonus is very weak. 5% overall is nice, but not impressive and not something that would force someone to specialize into a single industry, especially that only electronics and manufacturing offer the full 5%…
On top of that, there seems to be no reason to upgrade the HQ other than to make more bases, which leaves a very closed end to anyone who wants to restrict themselves to a set number of bases for any reason.
What could be an interesting development would be to have the HQ bonus scale depending on the number of base permits unused. This would give an hedge to anyone who specialized and a reason to further build their HQ, and offer competition against “do everything themselves” kind of players.
So let’s take the 5% manufacturing with a 25% bonus/level. With 0 or 1 unsused base permit, it stays the same. With 2 unsued, that bumps to 6.25% to manuf, 3 to 7.5%, etc… (maybe these need to be decreasing with each level? unsure about the actual balance between a linear vs exponential growth on these)