Flight related UI components fail to render on a very specific situation

If player doesn’t have enough cash to pay for a gateway travel which the flight is planning to use, and the ship’s first leg of flight is LOCK phase at that gateway, MU, FLT and SFC would fail to render upon start of flight.

This issue mostly happens to new players from outside Antares faction on their early attempts trying to reach/return from ANT station. All gateways in Antares (as of time of posting) costs 6000AIC per use yet players start with 5000AIC if they’re foreign to Antares. Since they’re mostly new players, it’s very unlikely that they clearly understand gateways or flight planning options, consequently making them almost impossible to figure out the problem on their own.


1 Like

I have same issue, and it is not restricted to flight control. It happened to me in “System map”, or “inventory transfer”.

On my macOS computer, switching on GPU acceleration worked.

Android phone, still no luck. It worked for weeks…suddenly, it stopped to work on Saturday. Perhaps browser was updated. Devs made some changes in game. No idea

I have seen some forums where guys suggested also some timeouts for browser, and refresh rate since 60Hz is usual.

That’s unrelated, purely a result of failure to render the component due to hardware limitations.