In this week’s Devlog Michi talks about improving the pathfinding performance and a host of smaller improvements and bug fixes that will go into the next release.
You can find the full issue of the development log here.
In this week’s Devlog Michi talks about improving the pathfinding performance and a host of smaller improvements and bug fixes that will go into the next release.
You can find the full issue of the development log here.
After careful consideration and performance measurements I decided to get rid of the external library we used for pathfinding and replace it with a custom A* search algorithm. The tests show a 10x to 20x improvement in pathfinding performance, which I am quite happy with. Let’s see if this also holds in production once it is released.
lets goooooo