As someone who has played since the beginning of first-access, I can safely say the constructor start is highly unbalanced, leading to a poorer experience for other professions. This is amplified this test by more experienced players starting compared to last test and realizing that they can grow much faster.
The constructor is unbalanced for these reasons:
- Constructors are able to feed prefabs back into constructing more buildings, leading to rather then selling prefabs on the market, they are used to grow bases for themselves. Constructors in the last test were able to have the first second bases while others were struggling with getting their first or second new buildings up, and this test seems to be the same.
- The point above leads to much slower growth and the feel from other players, especially new ones that the game is really slow. It’s a common question as to why this game is slow.
- Constructors because of the reasons above can vertically integrate fast due to being able to build buildings much faster, and cut other players out of the market. For instance a constructor can build a EXT, SME, INC, and not have to buy materials from the market, leading to a poor experience for Carbon farmers, and Smelters.
Look at the market health for Carbon:
Compared to BSE:
This is on a supposed constructor homeworld, with hundreds of active players-you’d expect much more on the market. It won’t be until constructors have filled their bases that prefabs might be available at non-MM levels.
Solutions for this problem might include:
1.) Not having the PP1 series be able to solely construct buildings alone-you can construct buildings by solely buying the MGC from the market. This could be changed by having other smaller components needed for other buildings, like for instance a basic mechanical component for Extractors and Collectors produced in a separate building(for instance the WEL is pretty underused).
Some other additional ideas might include:
Heating elements for SME and FP by (WEL)
Basic Electronic Components by BMP for PP1 and other buildings.