BLU Changing inventory also changes trip distance

I was trying to test two blueprints and inventory effect on fuel consumption. And I noticed that when I change the inventory to any number, instead the “Distance” flight parameter changes. No idea if that in some cases actually affect anything, or is insignificant, but looks like a bug to me.

This is somewhat expected: A heavier ship will take longer to accelerate until it reaches it cruising speed, thus the trip takes longer. In the meantime the destination planet moves a bit further away, so the overall distance increases.

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