Another approach for MM adjustments

Hi everyone,

it just came to my mind, that another approach of altering the money injection method would be a combination of several ideas already mentioned.

Could not the factions insert fixed buy orders with limited amount on the CXs?

Thus would give space for variety.

A) Algorythm or devs can deceide what product, what amount and what price (similiar to already existing faction contracts).

B) No need for MM with flexible price band (it worls similiar)

C) Could influence logistics and/or company outputs (e.g. why not ask for 10.000 units of X for 10 per unit on Ant for and 3.000 units of Y for 15 on MOR)

D) No need to replace all MM

The buy orders could either stay until filled or for a limited amount of time (200d). Or new buys would only appear when a specific amount of other orders are taken etc.

Its even easy to try the approach by manually inserting some faction buys…

Certain players (looking at you lowstrife) already do something similar. I agree, however, that as faction govs are added they should take control of the MMs. We have enough players who are savvy with economics that I hope we wouldn’t screw ourselves over.

I am more skeptical - if you have a way that people can self-deal - some people will self deal. One issue that is bothering at least some players is planetary governments using tax funds to settle nearby planets through large loans - but planetary taxes are supposed to be to pay for the upkeep - not just be a honey pot for others to raid. I would rather have system generated MMs then to allow the local governments to set them.