not much going on the market for me right now. having gone with food production on Promitor, I face no demand on promitor and the fact that agricultural products can be produced on any starting planet (and that it is fairly easy to set up a basic food production yourself), demand isn’t really high on montem and vallis either.
while I was hoping for some extra profit by shipping my products over there, anyhow, the additional makers now make it econimically unwise to do so. actually, they even make me stop trading publicly at all, at this time. I make more money selling everything directly to the markers rather than having to transport it anywhere.
so for now, what I do is gather some money. it’s happening slowly, but steadily, at least.
regarding the experts, I like the idea, however, I am not too happy with the implementation. you guys already commented on it on the chat, so let’s see what changes you implement, but I already have 7 experts, and has been pointed out, the wa they grant bonuses rather benefits those spreading out.
generally speaking, I really like the idea of experts, but would like to see a way lower base production and a WAY more signifant impact of experts. It should be costly to venture into any field you haven’t chosen for your starting profile or it won’t stop anyone for going for self-sufficency (+/- 10% don’t really cause a burden). so right now, only thing that might “protect” an industry from being done by everyone is the smaller plot sizes for the base, however, that only affects those industries with high space consumption (basically agroculture, only).
just a thought but maybe rather than trying to push people into specialisation via experts, there should be some sort of licensing. something like: you get the first license with your profile that allows you to construct a certain type of industry. you can obtain a second license, but it’s costly (either absolute price or percentage on weekly income), a third license would be even more expensive, and so on (if the "ok-number of specialisations per company is two, three, four… is obviously up for debate). it should, however, cost you more to build everything yourself than you can make off it at average.