Release date
The maintenance release will be released on TBA.
General Notes
If your APEX console is stuck in a loading state after the update, please make sure to refresh it once after the update to ensure you got the latest version.
New features
Unload on arrival toggle
SFC now has a toggle to enable and disable ‘unload on arrival’ even during flight. This is a PRO feature, as the ‘unload on arrival’ feature is PRO as well.
Post-tutorial contracts
We added a series of post-tutorial contracts that new players receive after the regular tutorial. They will help to setup a second base. See devlog #526 and #527 for details.
Changes
- The
LMBLblock list now also works for custom contracts. Players are on a recipient’s block list will not be able to send them contracts. - We updated the
PRODcommand to show more details, especially the production line efficiency and slots. This was inspired by refined PrUn.
- Loan templates now show the total interest
- The amount of rentable warehouse units on commodity exchange stations has been raised to 2000 units. The pricing for for units above 1000 is not linear anymore, but exponential. The
WARcommand has been updated to allow renting/cancelling multiple units in one go. The number of rentable units per company has been doubled. - Changed the sort order of trades in
CXO, latest trades are now on top of the list. - Added a faction com channel for each faction. Each company will join this channel automatically (like a corporation channel). Leaving it is not possible, since it is assigned automatically, but the channel can be muted.
- Added additional recipes that use
REandWRH
Fixes
- Fixed a bug where the
MAXdrop target in inventory transfers was not visible. This only occurred in infrastructure upkeep and fuel stores. - Fixed a bug where
SFCand other commands would show an error message when starting a flight in some rare circumstances




