Oh noes! A super evil Corp is establishing a monopoly!
What’s the go, GDP?
We are running a test to see:
- Whether aggressive corporate actions can be countered using in-game mechanics
- Whether a corporation can establish a monopoly over an individual raw material
- Whether the community can cross corporate lines and rally to a cause
- Whether a corporation can hold a monopoly
Why CUO?
CUO is a material that is used in T3 production and consumables. It is a resource that is very important to wealthy and established players. It is also not used by less-wealthy players. CUO underpins a lot of the high level production stuff. We chose CUO as our target because
- There are only 9 planets to target
- Much lower impact on new and early game players
- Galactic stockpiles are high, and could likely weather a brief monopoly
- It is a very important resource, so a monopoly should not be tolerated
The devs are going to fix you up, GDP
This project was cleared with the developers prior to its commencement. All planning has been done openly, under developer observation. We have not taken advantage of any bugs or exploits.
How much did this cost?
With its current incarnation, this project has cost around 11,000,000 currency units to implement. We’ve built 9 ADM and a lot of CM. It’s been in planning for 2 months.
What’s the end game?
If the community can rally together to defeat us, we’ll gladly call the test complete and concede the monopoly. We all expect a hard fight, but it’s the only way to test the mechanics and learn how we can fight this sort of thing if an actually malicious Corp does it.
No hard feelings?
Not from us.
Have fun guys! We’ll play fair, let’s test this thing together.